You can uninstall old/install new, or just install the new files and overwrite if prompted. Launch SSE with the Steam launcher if you usually only use SKSE64. Install Body Slide manually if your mod manager of choice fails to do its main purpose.
You will need to copy these to your Skyrim/Data/meshes/actors/character/character assets/ directory, and allow any overwrites.
You also may need to copy these elsewhere if you use a standalone race/follower mod, so consult that mod's description/readme.
Walkways should work pretty good with NPCs now too. You can now change not only the texture but the whole look of the buildings by combining different pieces together. Then saw how they were used and I really liked them.
I also added some new doors and some furniture from the High Tech kit. There are still a lot of pieces left to add on this kit.
Since each body is different, each pair of body types requires its own conversion slider.
Several conversion sets have been made already, but since we have limited time, not all possible body types have been addressed.
Small adjustments can be made swiftly within Outfit Studio. Creating a "Body-Other Body" slider that has already been created, saving lots of time.
Due to these reasons, we recommend that others creating their own conversion sets also use CBBE as a bridge, but there is no technical reason why any body mesh can't be used in the conversion set.
I also added glass pieces that snaps into the windows to have your own choice of glass. Industrial kit Most of these are available in other mods, but have still been requested. I looked at them and saw they had no collision, so I suggested the High Tech kit instead. This will seem like a strange thing to do, but it adds so much flexibility.
So I added them as well as made some walls double sided and more modular. Thanks to Thirdstorm for updating for me and to Absinth for testing and feedback. Instead of wallpapers think of the interior/exterior walls as wallpapers.
Preset files are the preferred way of sharing your body shapes.